Metacritic Games

Bad Boys II: Miami Takedown (Xbox)

Mike Lowrey and Marcus Burnett of the Tactical Narcotics Team are back and oh so bad. Featuring all the fast pace and all-out action of the movie, it’s your job to ensure that these TNT cops are not DOA! Somewhere on the streets of Miami, something is going down which must be stopped. What are YOU gonna do? Play as either Mike or Marcus in 1st or 3rd person viewpoints. Each character has their own personalities and characteristics. Features 15 stages of fast paced, all-action gameplay, with gameplay featuring multiple mission objectives. Includes Bad Boy rating system, where you are rewarded for your actions and achievements. Play the perfect cop or be a Bad Boy! Includes a large variety of weapons, and fully destructible environments to enhance immersion. Changing play styles add variety and gameplay. Use the quick aiming and shooting Action mode, and search for clues and evidence using Explore mode. [Empire Interactive]

Empire Interactive
First-Person Action, Third-Person Action
Players: 2
M (Mature)
Developer: Blitz Games
Released September 14, 2004

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

35 / 100

Critic Reviews

80 MS Xbox World
If you’re a fan of the Bad Boys films this is a must and even if you’re not this is great to play to get some anger out of your system!
65 3DAvenue
It is just disappointing to see half baked ideas churned out which could have been full baked masterpieces if the effort was applied.
55 Worth Playing
Suffers from mediocrity. It is a solid game, but there is nothing outstanding about it that would draw players to it, or make the title worth acquiring. The game implements the two signature characters poorly, which makes for annoying gameplay, and there is no multiplayer portion whatsoever.
50 Next Level Gaming
There's two cops, Mike and Marcus. Where's the two player simultaneous co-op mode?
50 Game Informer
The levels are linear and dull, and for some reason you can only take cover in specified circles in the environment, which takes away any sense of reality or spontaneity. [Dec 2004, p.168]
50 Next Level Gaming
There's two cops, Mike and Marcus. Where's the two player simultaneous co-op mode?
47 Xbox Evolved
With the ill-fated graphics and atrocious audio throughout the entire the game, you’ll be wondering why this game ever had the green light to be put on video game shelves.
40 Times Online
Fine in short blasts for anyone looking for some mindless tension-busting target practice. However, those seeking something that challenges the grey stuff will need to look elsewhere.
38 Team Xbox
The absolute bare bones of an action game are present, but they are executed so poorly, that the game begins to near the line of being unplayable. The gameplay is very repetitive, the controls are clunky, visually it is just plain nasty, and the audio is laughable.
36 IGN
There's a lot of utterly stupid crap in Bad Boys: Miami Takedown, and yet it's kind of enjoyable in an "I love watching car wrecks" kind of way.
32 Armchair Empire
A tragedy no matter how you look at it.
30 Gamenikki
To put it simply, it's nearly impossible to enjoy Bad Boys: Miami Takedown without being completely naive. The presentation, game play, and voice acting are all about 10 years behind, it's a sad state of affairs.
30 GameSpot
Even for the budget price tag that Miami Takedown is retailing for, this bomb is a horrible choice for anyone, and it should absolutely be avoided.
30 Cheat Code Central
The dialogue in this game has to be heard to be believed, although I don't recommend you even spend a nickel renting it. Although the actual actors didn't voice the characters, the developers found a couple of morons that are equally as bad.
28 TotalGames.net
If the development team was trying to emulate the film it has succeeded, this is utter crap.
25 Warcry
A truly incomprehensible final product. This game, although given the title Bad Boys, and perhaps living up to the vulgarity and profanity of the movies, does nothing to quell the hunger for explosion, action, wit, or anything that the movies may have given me in an equal amount of time. What a waste.
20 G4 TV
It looks appalling, contains some absolutely egregious gameplay, and subjects the player to some downright execrable dialogue. Whatever it is, Bad Boys is nowhere near good.
20 Xbox Nation Magazine
Smith and Lawrence have nothing to do with Bad Boys: Miami Takedown. And neither should your hard-earned 20 bucks. [Dec 2004, p.90]
20 Stuff
The only tantalizing thing about Takedown is our warning to stay the hell away.
20 GamerFeed
This game fails in a cataclysmic manner, with nothing really appealing going for it- not even the $20 price tag. It's got boring action that gets monotonous, a presentation that's bottom feeder at best, and nothing to offer the gamer even if they put up with the game's numerous stages.
10 Official Xbox Magazine
Tries to be more than a straight shooter, requiring you to use cover and tactics. But it's like putting a turbocharger on a Yugo: pointless. [Jan 2005, p.74]