Critic Reviews
| 90 |
GameSpy
Satisfies even the highest of X-pectations. If the combat were a little smoother, it may have been my favorite title in the system library. As is, it's one of the best.
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| 87 |
Console Gameworld
Most of the game is enjoyable, if a little repetitive at times, but the way you can change your team and their aggression in combat makes it a dynamic experience that any action/adventure fan should try.
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| 83 |
IGN
This is a breakthrough title for the system, proving that it cannot only recreate console games cleverly (as long as the right developer is working on it), but it can offer very compelling to-go gaming on par with the best of the GBA and DS.
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| 81 |
GameZone
A grand RPG with great, highly-entertaining battles that'll keep you playing long after the rechargeable battery is drained.
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| 81 |
GameSpot
The game's excellent Bluetooth support also adds a lot of depth and value to the package, making this one a great purchase if you tend to game in a group.
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| 80 |
1UP
Though the game may not be as visually impressive as Capcom's 2D fighting games or as deep in terms of gameplay as the console versions, the sprite-based game tells a story with enough substance, graphics and action to be a title worthy of inclusion in your N-Gage collection.
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| 80 |
AceGamez
Definitely more suited for the person who likes to sit down and play for long periods of time, because this isn't a pick up and play game.
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| 80 |
Just RPG
It’s arguably even better than the console version. This is one of the better games on the N-Gage, and a definite purchase for RPG fans.
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| 70 |
Game Informer
The gameplay just feels a little too simple and chaotic for me... Still, X-Men Legends is a decent little brawler, and one of the better titles in the N-Gage library. [Apr 2005, p.142]
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| 30 |
Thunderbolt
As it stands, this is just another dreary, little game trying to cover up its essential simplicity with layers of needless and frustrating complexity. Fiddly and repetitive, it lacks any heart or soul and one is left with a lingering sense of disappointment that a better game tailored to the technical limitations of the host machine was not produced.
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