Metacritic Games

Batman: Rise of Sin Tzu (GameBoy Advance)

Batman faces a new enemy. Unlike any he has ever faced before. The faceless foe plunges Gotham City into chaos on the night of the anniversary of Bruce Wayne's parents' murder. Who is responsible for unleashing havoc on Gotham City? The truth will be revealed. A Brand-new Villain for the Batman Univers: Sin Tzu, cunning master of strategy and martial arts, makes history as the first Batman character to debut in a video game. Battle the evil forces of Gotham City by yourself or with a friend. Two Players can fight the forces of evil as the Dynamic Duo, Batman and Robin; or choose to control Nightwing or Batgirl! Battle Batman's most infamous enemies including Bane, Clayface, Scarecrow and the new formidable foe - Sin Tzu, all appearing for the first time in a videogame. Utilize Batman's arsenal such as the Batarang, Grappling Hook, and Smoke Bombs. Topple Sin Tzu's soldiers of crime with more than 35 martial arts moves and combos. 12 Levels: Defend Gotham City through the Gotham City Docks, Crime Alley, and Arkham Asylum. [Ubi Soft]

Ubi Soft
Action
Players: 2
E (Everyone)
Developer: Ubi Soft
Released October 27, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

63 / 100

Critic Reviews

80 Next Level Gaming
I became addicted to this game rather quickly. Its’ balance of a developing story and increasing difficulty levels kept me coming back for more.
70 Gamenikki
Perhaps the biggest change is the smooth, clear graphics.
70 Game Informer
The best thing going for it is the very well done graphical style. [Mar 2004, p.114]
69 GameZone
Rigid combat. limited game control, and other below average parts in the game just doesn't cut it.
69 GamingTrend
The lack of innovation and depth of this game, as well as the password system, really ruin the game.
68 Nintendo Power
The game is a clever 2-D platformer that makes the most of Batman's gadgets...but has little fighting-move variety. [Jan 2004, p.160]
67 Nintendojo
Though it cannot entertain the same kind of technological prowess as Vengeance and Sin Tzu Senior, the sadly forgotten Sin Tzu Advance attains numerous merits that put it a cut above its bulkier console brethren.
60 Game Chronicles
Has all the makings of a great game if only the designers had put more effort into the combat and perhaps mixed up the action with some puzzles and utility belt access.
60 GameSpy
Doesn't capture the spirit of the Dark Knight, and it's barely as interesting as most platformers for the two-decade-old NES.
55 IGN
Started out extremely promising, but ended up bland and unexciting because of the lack of any variety in gameplay. It's a mindless brawler.
50 GamingWorld X
The game is repetitive, uninspired, and does nothing to compliment the Batman legacy.
45 Worth Playing
The gameplay is disappointing, though, and isn't even much fun in a mindless, repetitive sort-of way. The level design drags the whole event down even more, and the lack of a real save system makes playing the game that much more frustrating.

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