Critic Reviews
| 90 |
GamePro
Once you get the hang of the game engine and acquire better strike craft, the game becomes a very pleasurable experience. Ace Combat Advance is the perfect stopgap between an air-combat sim and an arcade top-down shooter.
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| 65 |
Pocket Games
Very different from the PS2 games, but still a fast-paced and somewhat fun dogfighting sim. [Spring 2005, p.68]
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| 60 |
Modojo
When compared to the rest of the Ace Combat games before it, it feels like a letdown, limited in so many areas and also forgiving in terms of fighting against a supposedly invincible enemy army.
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| 58 |
Game Chronicles
The story has been whittled away to the barest of plots, just enough to tie the missions together, and the movies and voice acting are obviously gone.
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| 56 |
GameSpot
A fairly playable, albeit generic, portable air combat game with a passable selection of fake planes and simple missions.
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| 50 |
NintendoWorldReport
This game will only last you few for a few hours, if you're lucky.
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| 50 |
Worth Playing
If the developers had focused on making this title more of a 2D shooter on rails instead of trying to recreate the Ace Combat experience on the GBA screen, it could have been more enjoyable.
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| 50 |
My Gamer
A pretty average—and notably short—videogame.
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| 48 |
Nintendo Power
Although your jet fighter naturally stays at one altitude, the game's unusual control scheme allows you to dive for a moment by pressing Up on the Control Pad. [Apr 2005, p.100]
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| 45 |
IGN
What they created here just doesn't work for sky battles.
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| 40 |
G4 TV
After spending a while with this game, you’ll realize you’re not actually playing Ace Combat. You’re playing a quick-and-dirty flight game with the words Ace Combat slapped on the box, and entering eight-digit passwords whenever you want to pick up where you left off. This undercooked turkey barely earns its wings.
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| 40 |
Cheat Code Central
It may have a sophisticated graphics engine and a good assortment of aircraft but for a game that should be presented in 3D, it falls flat.
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| 38 |
Play Magazine
The thrill of the series has always resulted from engaging in semi-realistic dogfights amidst some of the most gorgeous visuals ever seen - features that are sorely lacking in the GBA version. [Feb 2005, p.81]
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