Metacritic Games

Viewtiful Joe (GameCube)

Welcome to the world of Viewtiful Joe! Capcom's innovative super hero action game that mixes funky cartoon-style visuals with classic side-scrolling gameplay and introduces the world’s quirkiest million dollar action hero... Joe! More than just any ordinary dude, Joe must transform into the ultimate superhero. It’s up to you to activate the correct view mode like "Slow" or "Zoom In" in order to clobber your enemies with beautiful style! You can also speed up or slow down your visual effects for even more "viewtiful" moves. Viewtiful Joe redefines action games by mixing innovative "viewpoint" fighting into amazing cartoon meets noir environments. [Capcom]

Capcom Entertainment
Fighting, Action
Players: 1
T (Teen)
Developer: Capcom Production Studio 4
Released October 7, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

93 / 100

Critic Reviews

100 Nintendo Power
Brilliantly innovative and packed with action. VJ may seem bizarre at first glance, but if you give it a chance, you will be amazed and delighted. The graphics are wild, the action is varied and fun and the game even has a sense of humor. [Nov 2003, p.149]
100 Gamer.tv
The most interesting feature in Vietiful Joe is the ability to control the speed of the action.
100 Play Magazine
Genius, pure genius... Everything needed to stir the soul of anesthetized gamers everywhere is in here. Just when you think you've seen it all, some designer somewhere in a corner of Japan hits the great-idea lotto and a genre is reborn. [Oct 2003, p.18]
100 Cheat Code Central
Quite simply, VJ is a Tour de Force of style meets substance and succeeds on every level.
100 GameNow
The graphical style is truly innovative, something I haven't been able to say about a game in a long time - it truly looks like a manga come to life. [Oct 2003, p.47]
100 Deeko
The game mechanics are solid and innovative, leaving you with many inventive ways in which to scrap with your foe. The graphics are simply phenomenal, creating a look and feel that teeters more towards art than simply backgrounds and characters.
100 Four Fat Chicks
If you can overlook the annoying aspect of having to start over and only being able to save at the beginning of a new episode or when you quit the game, you will experience an amazingly hard but also wonderfully fun game.
100 GamePro
Viewtiful Joe is immediate, extremely challenging, and grows progressively deeper as you advance. It is frantic, exhilarating, and addictive. In short, it is a classic and everything a game should be.
100 Into Liquid Sky
As great as the visual package is, the audio package delivers just as well. The voice acting does wonders with the well-written and witty script and the sound effects all feel just perfect.
100 eToychest
There are no clumsy cameras or complex controls to encumber the gameplay here. No, Viewtiful Joe is a video game made manifest into a work of art, and it stands as a shining example of what games should aspire to be.
100 G4 TV
We're tempted to overpraise "Viewtiful Joe" because it looks so damn cool, and because it's not another cookie-cutter sequel or retread of a tired franchise. It looks like most game reviewers are falling over themselves to praise the game to the stratosphere, but here at "X-Play" we tell it to you straight. So here's the verdict: Viewtiful Joe is very good.
100 Gaming Age
A stunning example of how creativity can blend seamlessly with gameplay without sacrificing one or the other. The top-notch gameplay coupled with out of this world superhero stunts is the freshest take on a classic side-scrolling action seen in years.
100 GamingWorld X
A rare gem. It somehow manages to capture the essence of what made classic beat ‘em ups like Double Dragon and Streets of Rage so enjoyable, while still delivering a lengthy and varied enough experience for today’s gamer. [Import]
97 Nintendojo
The new VFX system is something every gamer has been dreaming of and Capcom delivers with amazing detail and astoundingly smooth control. After only a year of waiting, Viewtiful Joe is not only everything you’ve been hoping for, it’s everything you didn't even know you should.
96 GamingTrend
Everything here is amazingly responsive and easy to use. A is jump, X is kick, Y is punch, L is slow, R is speed, and the C-stick or B is zoom. It's all right at your fingertips and nothing requires a second thought.
96 GameBiz
An instant classic. Joe has an awesome array of moves that are all great fun to pull off. The graphics are brilliant, and the controls are perfect.
96 Next Level Gaming
The game just takes you back in the days of the SNES and Sega Genesis. Viewtiful Joe features great graphics, kicking sounds, and just some of the greatest gameplay to come along in a very long time.
95 Nintendophiles
It's caused everyone I've shown it to end up with a huge goofy smile on their face after only a few minutes play, has made them say "Wow! Did you see THAT!" on a number of occasions, made me genuinely laugh out loud more than once (try pressing Pause!) and has impressed me time and again with the level of ingenuity and style that Team Viewtiful have infused into the title. [Import]
95 Game Informer
A rare gem that seamlessly blends new-age technologies with gameplay of yesteryear, Viewtiful Joe is a stylish brawler that innovates in every field and emerges as one of the most captivating and addictive GameCube titles to date. [Oct 2003, p.124]
95 IGN
If the intense challenge intimidates you, then good -- you could probably use a good ass kicking, anyway. I know I certainly did. Beating this game is a badge of honor to wear with pride, and you can bet that I'll be playing through Viewtiful Joe several more times to see if I'm still man enough to call myself a gamer.
95 GameSpy
Mixing classic gameplay with modern sensibilities and an inimitable art style, Viewtiful Joe is one of the hippest-looking, slickest-playing, and coolest-feeling games around.
95 NintendoWorldReport
Aside from the addictive gameplay, the graphic style gives the game a fresh feel that doesn't look like every other cel-shaded game. Thick, heavy black lines and an overwhelming amount of pink seem to be the exact opposite of what you find in most hit titles, but it works for Joe because "Team Viewtiful" took time to make it work.
94 GameZone
The VFX powers are just plain cool and the game is consistently satisfying and challenging. The fact that this game has been green-lighted in a day and age where perfecting the intricacies of 3D rendering is the holy grail of most development teams is a good sign indeed.
92 N-Insanity
Viewtiful Joe is an artistic playground. As an artist myself I can say this is interactive art.
92 XGP Gaming
To simply say this is a 'viewtiful' game to play would be an understatement.
92 GameShark
While the difficulty of some battles may have you ready to smash your controller at times, the rewards for getting past the hard battles are more than worth the frustration. Viewtiful Joe is one of those rare must-play games that people will still be talking about 10 years down the road.
92 Ferrago
The GameCube may still not be the biggest and baddest console on the block, but someone at Nintendo must have been a very good boy to deserve this.
92 GameSpot
Deftly delivers a fantastic cel-shaded look while also adding a really great series of unique gameplay twists that make it much, much better than the average side-scrolling action game.
91 Game Revolution
Games as stylistically compelling as Viewtiful Joe don’t come around often. Thankfully, it has the gameplay to back it up, so Gamecube owners with a taste for action should definitely pick it up. It might require superhuman gaming skills, but who said life as a hero was easy?
90 NTSC-uk
What makes it so effective and modern is the variety, quality and consistency in the game world. It truly is in the hands of the gamer which moves to use in any given situation, making Joe such an unusual and unique proposition. [JPN Import]
90 Gamenikki
Fusing the old-school of pinpoint control, simple, yet fun gameplay, and an excellent amount of challenge with a healthy dose of new-school flash, and coating the whole thing with one of the most eye-catching art styles in gaming to date, Viewtiful Joe is a much-needed refresher course in why games are made to begin with - to be tons of fun, an entertainment world no amount of popcorn blockbusters or cheap reality TV could hope to match.
90 Inside Gamer Online
Capcom got this game right, and should be praised as one of the elite.
90 Gamer's Hell
If there’s anything wrong with Viewtiful Joe, then there is one thing. Viewtiful Joe can be very, very hard. It’s unforgiving at the best of times and makes no qualms about it.
90 Total Video Games
One of the very few games to masterfully merge artistic style with compelling substance in the wonderful visuals, brilliant combat system and great game concepts.
90 Gamer's Pulse
Brings back the old-school 2D brawler style with plenty of innovation and plenty of depth to keep the most hardcore gamers jaws dropped for hours on end.
90 Armchair Empire
Talk about a game that’s firing on all cylinders, Viewtiful Joe is one high-octane ride.
90 GameCube Europe
The animations are smooth, fast and fluid. And the backgrounds are filled with detail and colour to set the mood and tone for the level brilliantly.
90 GMR Magazine
One of the most handsome, inventive, and to be perfectly frank, cool beat-em-ups ever conceived. [Nov 2003, p.76]
90 Games Radar UK (Pre-2006)
It's a ridiculous name, of course, but it manages to sum up how absurdly joyful the game is, a riot of technicolour chopsocky fun that'll immediately have you punching the air in glee. [GamesMaster]
90 GameCritics
It's an amalgamation of one-trick ponies (cel-shading, time bending, old school nostalgia tickling) to make a fulfilling, satisfying and jaw-dropping experience. Meet the new action game, better than the old action game.
90 Village Voice
Smooth, engrossing, tough, and pretty, Viewtiful Joe proves that complex play, properly executed, works on as many levels as the ones you merely have to complete.
90 EuroGamer
It's a timeless piece of quality gaming that, with the exception of its visual element, would probably work on any format, past or present.
88 RealGamer
The most unique looking graphics to come to any console.
87 Electronic Gaming Monthly
Joe's style is his substance. His story may amount to so much fluff, but the flimsy plot is only pretense for the near-perfect gameplay you'll find in this comic book come to life. [Nov 2003, p.192]
87 TotalGames.net
Such a riotous explosion of colour and astounding visuals tied to a brilliantly useable control system that there’s little in the videogame world (or anywhere else for that matter) that compares to the sensation of playing it. [Import]
85 1UP
It's not perfect because of the poor enemy drones and because the game doesn't last as long as we wish it would--but that's in some ways a good thing, because we like what we do get to play, and want to see more.
83 Entertainment Weekly
Joe is a bit stingy on save points, causing you to repeat parts of the same level over and over (and over), but thanks to its gorgeous visuals, you'll never tire of this View. [21 Nov 2003, p.L2T 46]
82 GameReviewer
It was a challenge! At times I would have smothered small animals for some help with defeating a boss, but the good easily out weighs the bad in this case.
80 Gamestyle
The whole package offers a weird, unique, fun, original, stylish and difficult game which, unfortunately, can be all too hard to find these days.
80 Yahoo! Games
A truly innovative action hit with mind-blowing graphics and a scattering of gameplay flaws that stifles the fun a bit. For the most part, though, this is a unique, well-crafted game with a solid, enjoyable feel.
80 Edge Magazine
Viewtiful Joe will undoubtedly test your patience. But the moments that stay with you after you switch off the GameCube are characterised by inventiveness, wit, verve, charm style, vigour and, above all, fun. And that's not something that can be said of that many other games these days. [Sept 2003]
55 netjak
The weak control scheme, combined with parts of the game that are completely counter-intuitive, hamper the game tremendously to the point where a serious gamer will, at best, pick this up for a rental. I think Capcom became so blinded by the concept that they forgot that the execution is just as important, if not moreso, than the design.