Critic Reviews
| 50 |
Game Informer
The levels are linear and dull, and for some reason you can only take cover in specified circles in the environment, which takes away any sense of reality or spontaneity. [Dec 2004, p.168]
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| 50 |
Next Level Gaming
There's two cops, Mike and Marcus. Where's the two player simultaneous co-op mode?
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| 47 |
Worth Playing
For non-gaming dorks out there looking for some amusement in this title, the sonic aspects of it are where it's at.
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| 40 |
Times Online
Fine in short blasts for anyone looking for some mindless tension-busting target practice. However, those seeking something that challenges the grey stuff will need to look elsewhere.
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| 38 |
Nintendo Power
Only hard-core fans of the Bad Boys movies will find redeeming value in the game. [Nov 2004, p.130]
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| 36 |
IGN
There's a lot of utterly stupid crap in Bad Boys: Miami Takedown, and yet it's kind of enjoyable in an "I love watching car wrecks" kind of way.
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| 30 |
GameSpot
One of the worst action games of the last 10 years.
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| 29 |
Gamer's Hell
It isnt the worst game ever made, but that just means that it fails to achieve distinction even by its badness.
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| 25 |
Warcry
A truly incomprehensible final product. This game, although given the title Bad Boys, and perhaps living up to the vulgarity and profanity of the movies, does nothing to quell the hunger for explosion, action, wit, or anything that the movies may have given me in an equal amount of time. What a waste.
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| 20 |
Stuff
The only tantalizing thing about Takedown is our warning to stay the hell away.
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| 20 |
G4 TV
It looks appalling, contains some absolutely egregious gameplay, and subjects the player to some downright execrable dialogue. Whatever it is, Bad Boys is nowhere near good.
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