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How Metascores Are Calculated
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Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, and now hunted by cops and the mob. A man with his back against the wall, fighting a battle he cannot hope to win. Prepare for pain with this 3rd-person shooter. [Rockstar Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
92
90
90
90
Game Informer
Playing through Max Payne for the first time is a little like watching Pulp Fiction for the first time: Five minutes after the opening credits you know its awesome, and you dont want it to end. [Feb 2002, p.88]
90
90
90
90
89
88
Official Xbox Magazine
It doesn't have depth, brains, or complexity, but it does have killer looks and loads of style. [Feb 2002, p.67]
87
85
GameSpy
With no multiplayer modes at all, there's little reason to play after completing Max's rampage the first time. If this particular flaw doesn't bother you, however, Max Payne manages to deliver some of the best gunplay around, and is an involving and intense festival of urban decay, ultra-violence, and slow motion cinematic blood shed.
85
85
83
83
80
80
80
Xbox Nation Magazine
In slow-motion, its possible to catch every white bullet trail and crimson blood spray; wed daresay its violence made beautiful. [Feb 2002, p.98]
80
78
Electronic Gaming Monthly
After the novelty wars off, the gameplay can get monotonous. [Feb 2002, p.166]
Paul gave it a9: Lawyer gave it a10: [Anonymous] gave it a 2: Uter gave it a 9: S. G. gave it a 10: Michael C. gave it a 7: Jason R. gave it a 0: |
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