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How Metascores Are Calculated
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GAMES: The ultimate freestyle snowboarding experience, offering the largest, most varied trick library of any snowboarding game. Explore vast areas of wide-open, spectacularly rendered real mountains packed with terrain parks designed by world-famous snow park architect, Chris Gunnarson. Play head-to-head with friends in the various multiplayer modes. When you're ready to take it to the next level, connect to Xbox Live to check rankings and challenge the world's best virtual riders. Feel what it's like to live the life of a real professional snowboarder. Travel the globe, and pull sick tricks in front of sponsors, photographers, and fans. Build your fame, and get photos and demo reels in the latest snowboard magazine or video. Climb to the top ranks of the sport, and become a media superstar all to the sounds of more than 300 killer indie tracks. [Microsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 91
91
91
90
90
Cheat Code Central
While some will take a while to get used to the different control style, the game is one of the best out there of its kind. Challenging enough for those who love a challenge and fun for those who just want to have a good time.
90
90
90
90
89
89
88
88
87
Official Xbox Magazine
Solid, entertaining, and graphically attractive, without ever leaping into risky territory. Unfortunately, that's exactly what's keeping the series from being truly great. [Dec 2003, p.150]
85
83
Electronic Gaming Monthly
"Quite challenging" is quite right. Casual freeriders should stay off these slopes: If you're not serious about nailing those sick-scoring combos, you won't get very far in this game. [Dec 2003, p.222]
80
Xbox Nation Magazine
With all-or-nothing rail and jump placement, the game can sometimes feel shorter and more difficult than it really is, while at other times a bit too easy. [Dec/Jan 2004, p.91]
80
80
Edge Magazine
Amped 2 is Amped with the right trigger gently pressed: it's tweaked. Balance meters take away some of the series' grace, but make it more of a game, like Tony Hawk's tilted downwards. [Christmas 2003, p.122]
79
75
75
GameCritics
Rejects spectacle in favour of the sort of satisfaction that results from a slow culmination of small triumphsa video unlocked here, a trickbook completed there. In the end, though, it's because of this very process that Amped 2 fails to evoke the butterflies-in-the-stomach level of excitement that I get from playing the very best video games.
75
70
70
70
70
70
68
Game Informer
Playing Amped 2 is like eating a yellow snowball... Due to its inconsistencies and problematic gameplay, frustration abounds in Amped 2. Do me a favor, avoid the frostbite and stick with "SSX." [Nov 2003, p.164]
60
60
50
games(TM)
Disappointment, thy name is Amped 2. [Christmas 2003, p.122]
James B. gave it a10: LR Jørgensen gave it a 10: Matthieu R. gave it a 6: BoB User gave it a 10: Adam Z. gave it a 3: Quintus gave it a 9: DC gave it an 8: |
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