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How Metascores Are Calculated
68
1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
[Xbox Live Arcade] Soulcalibur, the highest Metascoring game on the Dreamcast, has returned to the next generation. Sharpen your blades as you relive old grudges against classic adversaries in new high definition graphics. Prove your mettle against the world with a variety of leaderboards spanning every character and mode, or challenge a friend in local-play Versus mode. Nineteen playable characters: All of your favorite fighters are back including Kilik, Ivy, Siegfried, Edge Master, Nightmare, and many more. Eight modes of play: Try the different game modes including Story, Versus, and even Museum Mode that allows players to view artwork, character models, and animations. Leaderboards galore: Compare stats in sixty leaderboards spanning across each character and mode. High definition support: Soulcalibur has been given a whole new coat of beautiful paint to support HD resolutions up to 1080p. [Namco Bandai Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Xbox World 360 Magazine UK
If you'd had enough of ogling at "Calibur 4," cop a feel of SC Arcade. It's still a handful. [Oct 2008, p.100]
90
89
85
Team Xbox
Take every cool martial arts weapon that you wanted as a kid, and add to it many of the killer utensils from medieval times– that pretty much sums up the weapons used by Soulcaliber characters. And, instead of keeping character types of a consistent ilk, Namco went all over the board– from reptile to Asian Elvis– in order to keep us coming back. We’re talking about some of the most highly-regarded fighting game characters of all time.
85
81
80
80
80
80
Totally360
In fact it just goes to show that quality titles can be brought back from the dead and released on XBLA, and with a whole slew of fantastic titles waiting in the wings from the Dreamcast's back catalogue let's hope that releases like SoulCalibur HD are the shape of things to come, and we can dispense with all that nasty shovelware that's blighted the marketplace recently once and for all.
80
Games Master UK
No online play or mission mode, but it's still a top-notch fighter. [Sept 2008, p.85]
80
80
80
AceGamez
The absence of the Missions Mode is disappointing and online play would have been a blast, but the weapon-based fighting system is still a lot of fun. The characters and levels are all there, the game looks great in HD and let's not forget this is a Live Arcade release; it sure isn't a bad way to spend $10.
80
X360 Magazine UK
It should have been released months before "Soulcalibur IV" comes out, not the Wednesday before. [Issue#35, p.114]
75
67
1UP
Fighting games and fancy graphics have passed Soul Calibur, but if you've got any nostalgia for this one, it's a golden oldie that just might be worth the steepest price of all: having to play a fighting game on the 360 controller's awful D-pad. If you're willing to put up with that, the 10 bucks is trivial.
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