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How Metascores Are Calculated
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Afro Samurai
Stars indicate the most critically-acclaimed games. |
Guitar Hero World Tour marries Guitar Hero's guitar gameplay, with a cooperative band experience that combines the most advanced wireless instruments with revolutionary new online and offline gameplay modes. The game features a slick newly redesigned guitar, a genuine electronic drum kit and a microphone, as well as an innovative Music Studio music creator that lets players compose, record, edit and share their own rock and roll anthems, along with online Band Career and 8-player "Battle of the Bands." Guitar Hero World Tour is comprised entirely of master recordings from some of the greatest classic and modern rock bands of all-time including Ozzy Osbourne, Van Halen, Linkin Park, The Eagles, Sublime and many more. Additionally, the game offers significantly more localized downloadable music than ever before on all of the next-generation consoles. Budding rock stars are also given creative license to fully customize everything from their characters’ appearance and instruments to their band’s logo and album covers. Featuring three drum pads, two raised cymbals and a bass kick pedal, the drum controller combines larger and quieter, velocity-sensitive drum heads with soft rubber construction to deliver authentic bounce back and is easy to set up, move, break down and store. Virtual musicians can live out their rock and roll fantasies by playing either a single instrument, or any combination of instruments, in addition to the full band experience. Guitar Hero World Tour introduces Battle of the Bands mode which allows eight players to join online and challenge each other band-to-band to determine who is the best of the best. In the Band modes, up to four players can jam together, online or off, as they progress through the game, and in single-player Career Mode, players can jam on any of the instruments in branching venue progression enabling them to rock out in the order of their choice. The game's Music Studio lets players express their musical creativity by giving them access to a full compliment of tools to create digital music from scratch, utilizing all of the instruments, and then play their compositions in the game. Music creators can share their recordings with their friends online through GHTunes where other gamers can download their unique compositions and play them. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
Game Informer
If World Tour has a trump card, it’s the groundbreaking new GHMix studio mode. It’s basically a full-on set of music creation software, that allows you to write, arrange, and record your own songs, then upload them to be freely shared with fellow players. Even better, the game instantly translates them into fully playable jewels charts on the fly. As much fun as I had tackling “Hot For Teacher,” this mode feels like the future of the franchise.
92
Games Master UK
A stunning entry into the Guitar Hero-verse with essential new features. [Christmas 2008, p.80]
91
90
VideoGamer
Okay, so the main bulk of it is yet another rendition of a game we all know by now, but it's easily the best rendition of that game that we've seen so far. When you factor in the Music Studio and all the creative doors that it opens, it's clear that this is by far and away the best rhythm game available on the market today.
90
EuroGamer
The game, as a whole, does not just play to the most talented and devoted. Difficulty can now be adjusted when you fail a song, even if it's the middle song in a set-list. Faced with one of Guitar Hero's notorious difficulty spikes, of which there are a few here, the option to try again at a human level is very welcome.
90
90
90
Yahoo! Games
90
90
360 Gamer Magazine UK
Guitar Hero World Tour is a superb game, on a par with Rock Band in so many ways, ahead in others, but we’re unable to proclaim it as a huge leap forward in game design. Factor in the slightly schizophrenic choice of music, the disappointment of the studio component and the layout of Band mode and it falls slightly short of Rock Band levels of genius, but it’s an unregrettable purchase all the same.
90
90
90
games(TM)
With its sense of fun, complex tools, and balance of enjoyment and depth, World Tour contains the ability to both teach and entertain. [Dec 2008, p.94]
90
90
90
Games Radar
So, is Guitar Hero World Tour better than Rock Band 2? Not quite. Yes, the instruments are superior, and we love four-on-four online matches, varied tweaks to each instrument’s parts, character customization, and build-your-own-guitar options. But, we just don’t get as much out of the music editor as one would hope, and Rock Band 2’s better note maps, smarter interface and more musical “feel” resonate more with us.
90
ZTGameDomain
Guitar Hero World Tour manages to do a lot of things very well, but the problem arises when you realize that with so many options it is hard for one of them to stand out. The song list is excellent, but suffers now because of not being backward compatible with previous games. The music studio is an excellent first effort, but hurts from sound quality and complexity.
90
90
90
90
89
88
88
Game Chronicles
There is something that is totally addicting about participating in a multiplayer band, whether you are all in the same room or joining up with fellow rockers online. And if you are an aspiring musician or music producer, or like to play around with mixing boards and experiment with creating your own music, the Music Studio is a totally original addition to World Tour and sets this game apart from any of the competition.
88
85
Meristation
Neversoft presents a new iteration of Guitar Hero with remarkable steps to innovate over the formula and adding new and interesting concepts. The new onlines modes are great, and being able to create and share your own tracks with the Studio mode has a lot of potential for the future. Too bad that the career mode is not very interesting.
85
85
85
85
Official Xbox Magazine
World Tour is a big leap in content and polish over last year’s game, but we’re disappointed by a few unsatisfying creative calls. The extended song endings aren’t always enhancements, the unlockable gear doesn’t match the effort put forth to earn it, and we prefer Rock Band 2’s looser career-unlock structure. Most of all, Rock Band 2 simply feels more musical and organic; we get the suspicion that some World Tour songs had notes added to their charts simply to make them trickier, and not because the music suggested it.
85
84
GameFocus
For NeverSoft and Activision’s first attempt at giving gamers the full band experience, they’ve done a good job. Unfortunately, when compared to the other band game on the market, it still doesn’t manage to better it. This is a still a very good game when viewed only on its own, but when you place it side by side with its competition you can see that there is still much that can be improved. Those loyal to the Guitar Hero series will not be disappointed but fans the other series won’t feel like they are missing anything.
83
AtomicGamer
Guitar Hero: World Tour has some interesting pluses - the drum kit is excellent, and there are a few gameplay perks to be found here and there. But to me the touch panel on the guitar is a bust, the mic is still wired (even though that Microsoft karaoke game Lips figured out how to do a wireless mic), and the game is rather light on content both before and after you're sick of the on-disc set of tracks.
83
The Onion (A.V. Club)
83
80
80
80
80
80
Boomtown
There are no deal breaking major issues with World Tour, only the hardcore will be annoyed by the over-charting at the harder difficulty levels. Guitar Hero: World Tour is a damn good game. But in a month that sees the release of Fable II, Far Cry 2, Dead Space, Midnight Club, Gears of War 2 etc. it needed to be a bit better.
80
80
DarkZero
Shortcomings aside, for a game that everyone thinks of as a shameless copy of Rock Band, Guitar Hero: World Tour has come off extremely well, and throws in more than enough good ideas of its own (and some slightly rubbish ones, admittedly) to make itself a worthy contender to the rhythm-action throne.
80
Giant Bomb
There are some notable feature differences between Guitar Hero World Tour and Rock Band, and the attitudes are wildly different, but a lot of that feels a little academic in the grand scheme. Guitar Hero has some catching up to do when it comes to the full-band experience, but all the debatable points shouldn't keep you from rocking out.
80
80
80
79
79
79
79
3DJuegos
World Tour will be well received by fans because of its fabulous selection of songs, and because of the new instruments. By the way the other gameplay additions are much more forgettable and it causes the title to be like a mere addition of songs. Activision needs to bring more new features to justify its policy of releasing a new episode every year.
75
70
Edge Magazine
Perhaps its greatest achievement is defying comparisons to Rock Band and emerging as its own game. GHWT might be a little rough around the edges, but it’s a good stab at reinvigorating the franchise. [Christmas 2008, p.96]
70
D+PAD Magazine
Sadly Guitar Hero is starting to succumb to its heritage of being Rock Band's old man, and slowly growing out of touch with the gaming generation. Guitar Hero: World Tour doesn't offer anything of any substance over Rock Band, especially with its less than stellar selection of tracks and a disturbing lack of atmosphere.
Chaz D. gave it a4: Mark gave it a0: Kevin G gave it an8: A Person gave it a9: Anonymous FTW gave it a7: Patrick S gave it a6: Jordan K gave it a2: |
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