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How Metascores Are Calculated
68
1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
Battle 40-foot waves, storms, ice and a nearly 100-percent crewmember injury rate in the dangerous hunt for undersea riches on the Bering Sea with Deadliest Catch Alaskan Storm. The game was inspired by Sig, Edgar and Norman Hansen -- three brothers who have made their living crab fishing on the Bering Sea aboard their family's fishing vessel, the Northwestern. Deadliest Catch Alaskan Storm lets gamers captain their own boat in the frenzied search for an undersea jackpot. Gamers select one of five real crab boats, including the Northwestern, Cornelia Marie and Sea Star -- all featured on the series, or create and customize their own boat. Gamers then recruit and lead their own crew from a roster of twenty real crab fishermen. Selecting the wrong boat or recruiting the wrong crew member can mean the difference between landing a Bering Sea jackpot or disaster. Lead your fatigued, hungry and hardworking crew in the strategic search for King Crab and Opilio Crab, while battling to secure your catch and livelihood before other captains and crews get to the crab first. [Greenwave Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 82
74
70
70
GameDaily
It's a very involving and at times complex game, with numerous controls and menus to learn. We dig the slow moving but rewarding gameplay as well as the numerous video clips from the show, but the horrible frame rate, long load times and lackluster visuals keep Deadliest Catch from being the king of simulations.
65
65
Worth Playing
The waves, water swells, storms, ice floes all make for a very immersive environment that just feels right. Real voices with real crab fishermen (and women) and tons of video make the title slightly more robust. Unfortunately, there are clipping issues and some bugs that make what would've been a very polished game feel like it released maybe just a bit too early.
64
IGN
The delivery of the crabbing experience is as right on as can be, and the fact that this game was made at all can be construed as a step in the right direction for an industry overwhelmed with the same old shooters, RPGs and trite hack-and-slash titles. But the game lacks any polish, and that's certainly a huge negative.
62
Team Xbox
Just completing a single string of pots (the cages the crabs crawl into on the ocean floor, trapping them) in Deadliest Catch: Alaskan Storm is a long and drawn out experience, with a difficult to master control scheme and layers of strategy and management to contend with. On top of that, it will literally make you seasick. In other words, a total PC game.
54
Cheat Code Central
40
40
Official Xbox Magazine
We say, stick to the show. [Sept 2008, p.79]
40
Gamervision
The problem with Deadliest Catch is that from top to bottom, it just doesn’t work as a fun gaming experience. The graphical presentation is decidedly last-gen, the control scheme is needlessly complicated, the gameplay mechanic has all the depth of a bowl of crab bisque, and it is quite simply boring.
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