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How Metascores Are Calculated
68
1942: Joint Strike
Stars indicate the most critically-acclaimed games. |
An all-new and original action-thriller designed exclusively for next-generation consoles, Dark Sector thrusts players into the role of Hayden Tenno, an elite black-ops agent sent on a dangerous mission into a decaying Eastern European city that hides a deadly Cold War secret. Attacked by an unknown enemy, he awakens to find part of his body altered by an infection that has granted him inhuman abilities and he must learn to evolve along with his powers, to survive and to become a hero. A dark, gritty experience packed with fast action, incredible superpowers and an engaging story. [D3Publisher of America]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 91
Game Chronicles
88
86
86
85
85
85
85
Maxi Consolas (Portugal)
It’s the culmination of a very long development that presents itself as one of the first good surprises of the year. It doesn’t have the intention to innovate, especially when compared to Resident Evil 4, but its solid gameplay mechanics, alongside with some great visuals, make for a great experience. Especially for those who like visceral action. [Apr 2008]
83
81
80
80
80
80
80
80
80
360 Gamer Magazine UK
Dark Sector is constantly impressive and tighter than most triple-A releases, with only a few tiny niggles and its decidedly basic structure holding it back from taming the genre altogether.
80
80
80
80
Gamervision
Not everything needs to be "Gears of War," there is room for good shooters with some original elements that fill the gaps in-between "Super Smash Brothers" and "Grand Theft Auto," and that is where games like Dark Sector come in. The multiplayer isn’t good enough to keep you playing for long, but it is definitely worth a single play through.
79
78
Games Master UK
A really satisfying set of powers makes up for middling creativity. And cheer up a bit, eh? [May 2008, p.70]
77
77
77
76
75
75
75
75
75
75
1UP
So it's not for multiplayer fans or story fans or innovation fans, but Dark Sector is certainly a good game. When it all comes together and you're ducking in and out of cover while shooting and throwing the Glaive at groups of enemies, it's a lot of fun, and the visual spark and A.I./pacing/combat polish make it worth playing.
75
75
75
Destructoid
A fun if slightly derivative third-person shooter. It certainly isn’t close to perfect -- the melee is kind of wonky and disappointingly underdeveloped, it suffers from a fair bit of repetition, and the enemy A.I. is only somewhat smarter than the girls on Flavor of Love. But the infected powers, the occasionally dazzling visuals, and Michael Rosenbaum’s sweet, sweet voice definitely make the game worth a look if you’re a fan of the genre.
74
Cheat Code Central
Dark Sector can best be described as a game born out of a formula. To create this game, you will need 2 parts Gears of War, 1 part Resident Evil, and a dash of X-Men. It is totally easy to rip this game to shreds based on this description. But as you play this game, something unexpected happens: you find yourself having an amazing amount of fun.
74
74
73
72
Electronic Gaming Monthly
The first few levels drag a bit, but by the time you hold your full suite of special abilities, the combat really clicks. [May 2008, p.80]
72
70
Edge Magazine
A Frankenstein’s monster that actually works. Its mind is sound, its looks beautiful, its sutures invisible and its stolen parts functional in all the intended ways. It has no soul, of course, nor distinct personality, but that’s the nature of the beast. [May 2008, p.88]
70
70
Play Magazine
Shooter fans may not respect it, but they will enjoy it. [May 2008, p.54]
70
70
70
70
70
70
70
X360 Magazine UK
The game lulls into tedium's lukewarm embrace far too often for its own good. [Issue#31, p.85]
70
70
GameTap
Dark Sector is bipolar rollercoaster ride that tops out at gorgeous, innovative, and striking (glaive, visuals, virus powers) and bottoms out at a bland, unoriginal, and buggy (gunplay, storyline, melee attacks). The extremes are both high and low, but at least Digital Extremes has a solid base moving forward to the inevitable sequel.
70
Gameplayer
All the pieces are there, it’s just missing that magic spark that turns a good game into a great one.
70
70
games(TM)
There’s plenty of fun to be had here, but we’re pretty sure you’ll forget all about it once Epic’s hugely anticipated sequel arrives later this year. [Apr 2008, p.120]
70
65
Xbox World 360 Magazine UK
Lacks the punch or variety to be a serious contender in the crowded shooter genre. [May 2008, p.86]
65
65
60
60
58
55
50
42
40
G4 TV
The game isn’t fun at all (including the pathetically limited multiplayer options which aren’t worth going into)...It’s just frustrating that Dark Sector, with all the trappings of a good game could squander nearly every single one of them with bad level design, poor logic, repetitive combat, and no attention to what made its inspiration so…inspiring.
40
33
Game Revolution
Dan H. gave it a7: Chris H. gave it a0: Steve R. gave it a9: Gio D. gave it a9: Jon Gilmore gave it a9: Jared gave it a9: Jito M. gave it an8: |
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