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How Metascores Are Calculated
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Afro Samurai
Stars indicate the most critically-acclaimed games. |
[Xbox Live Arcade] Braid is a puzzle-platformer, drawn in a painterly style, where the player manipulates the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world. Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challengingâbut the challenge is about solving puzzles, rather than forcing you to replay tricky jumps. Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking. [Microsoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
Xbox World 360 Magazine UK
Amazing ideas, achievement, logic, pride, beauty, and a game so good it makes every other Xbox World five-star game look a little silly. In a world without Mario and Valve and the Bethesda hit factory Braid is indeed the best game ever made; in this world, it's among the best games of the generation, and is unquestionably and immediately the best game ever to have been released on Xbox Live Arcade.
100
1UP
Excellent but intellectually limited as a puzzle-platformer, Braid is made truly divine with emotional depth and a bittersweet humanity -- a monumentally relevant game that speaks highly of its creators and their potential audience's tolerance for new ideas. To say nothing of an absolutely brilliant, emotionally devastating "ending" that proves that time isn't really that malleable after all.
100
Gamervision
Braid is a game cut from the same cloth as "BioShock" and "Portal," erasing videogame norms and reimagining the way we look at the medium. It does things with gaming that are usually reserved for novels and films, while also adding elements that would be impossible in any other form. It’s is a game that makes you think about your own life as much as it does about gaming.
100
100
Giant Bomb
I was initially pretty skeptical about Braid, and it took me some time to get past the game's severe melancholy. I eventually found the game's story and the way it plays against the gameplay to be academically interesting, and the game's final payoff is terrific, but it's the ingenuity of the mechanics that makes Braid so engaging.
100
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100
Level7.nu
Braid is an innovative hybrid of puzzles and platforming that uses manipulation of time in a great way. It's all too rare to see a unique and equally fantastic game like this and it's worth every penny. It's beautiful, captivating and filled to the brim with pure fun. That is why it only deserves the highest of grades.
100
LEVEL (Czech Republic)
A visual aural and spiritual delight – that’s Braid's explicit answer to all skeptics who proclaim games can only evolve in technical issues. Tens of completely different puzzles action-based or logical all connected to time-tampering created small but still one of the best games of all times. [Sept 2008]
100
97
Destructoid
As the first full-length art game ever made, and one of the most ingenious puzzle-based games ever devised, you owe it to yourself to buy Braid. It's worth fifteen dollars. It's worth fifty dollars. It's got too much new and intelligent and thoughtful stuff to be ignored simply because of a few hundred extra MS Points.
96
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Ferrago
Braid is the most gorgeous slice of chocolate cake you can possible imagine wrapped in a silk cloth and tied with a pink ribbon. It's a paradoxical experience of simplistic charm and over-bearing sensory and logical complexity. No one in the gaming world should miss out on playing this game, to do so would be a tragedy.
94
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Games Master UK
Braid sums up everything we love about gaming. A near-perfect experience. [Oct 2008, p.76]
92
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Edge Magazine
A beautiful and brilliantly demanding game that barely contains its dense population of ideas. [Sept 2008, p.89]
90
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90
Official Xbox Magazine UK
Unique, charming, frustrating, innovative. [Oct 2008, p.94]
90
games(TM)
The visual flair and meticulous puzzles will delight any gamer willing to lose themselves in Braid’s considerable challenge, but its true worth is grounded in something far more abstract. [Oct 2008, p.127]
90
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90
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Hardcore Gamer Magazine
Braid: is excellent and gorgeous, a little over-hyped, but maddeningly fun overall. [Fall 2008, p.55]
80
80
X360 Magazine UK
You can't put a price on innovation. [Issue#34, p.116]
Dylan R. gave it a4: Endymion U. gave it a9: Stephen R. gave it a10: Khristian R. gave it a9: Carlos B. gave it a10: [Anonymous] gave it a10: S R. gave it a10: |
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