|
How Metascores Are Calculated
|
In a grim future where a once-benevolent alien technology has turned against humanity, only a ragtag group of ace pilots can save the Earth from total annihilation. Code name: Thunder Force! This is the first installment of the massively popular shooter series on a 32-bit platform, and it's obvious from the moment your eyes and ears are overwhelmed by the audio-visual goodness. Five spectacular weapons with multiple power-up levels let you blast through the metallic menace and look good doing it. A constant barrage of innovative enemies keeps you intrigued while you're trying to stay alive. A speaker-imploding soundtrack has your foot tapping to the funky beat. Unbelievable rendered cutscenes don't just draw you, but drag you kicking and screaming into the action. Put simply, it's the ultimate blast-a-rama! [Working Designs]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 85
82
78
75
Electronic Gaming Monthly
Until you begin to understand how each of the weapons work and learn when and where to use them, the game just seems outrageously difficult and often frustrating (on the Normal or Hard difficulties, that is). Once you figure out which weapons work best in given situations however, things begin to get much more tolerable and you start enjoying the game a lot more. [Oct 1998]
70
PSM Magazine
Definitely for the hard-core shooting fan, as most will find it very difficult. No matter how futile it can seem, though, Thunder Force V is a solid, fun game that never makes you feel like you're wasting your time playing it. [Oct 1998]
65
Game Informer
Thunderforce's control is perfect; it is neither too sensitive, nor too sluggish. Plus, the player can adjust the speed at anytime. Trust us, without a perfect speed, Thunderforce V is nearly impossible. [Sept 1998]
60
Official U.S. Playstation Magazine
Suffers a bit in comparison to other recent releases in the genre, but is redeemed to a large extent by its excellent control and playability. [Oct 1998]
60
All Game Guide
50
GamePro
The highly-detailed graphics create a cluttered screen, making it difficult to locate potential threats, so your success relies more on memorization than skill. [Oct 1998]
J L gave it a9: Savio gave it a10: Roger B. gave it a10: |
||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||
Popular on CBS sites: World News | Fantasy Football | Amy Winehouse | Baseball | E3 | Batman | Firefox 3 | iPhone 3G
About CNET Networks | Jobs | Advertise
© 2008 CNET Networks, Inc., a CBS Company. All rights reserved. | Privacy Policy | Terms of Use