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How Metascores Are Calculated
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Boulder Dash: Rocks!
Stars indicate the most critically-acclaimed games. |
Unleash the power of the Gods and embark on a merciless quest as Kratos, an ex-Spartan warrior driven to destroy Ares, the God of War. Armed with lethal double chainblades, Kratos must carve through mythology's darkest creatures including Medusa, Cyclops, the Hydra and more, while solving intricate puzzles in breathtaking environments. Driven by pure revenge, nothing can stop Kratos from achieving absolution. [SCEA]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
G4 TV
The PSP hasn’t yet seen a game with this much polish, this much visual punch, or this much bloody satisfaction. Everything feels meaty, be it the clash of weapon on flesh or the substantial amount of gameplay depth and environmental design. Not only is Chains of Olympus a worthy addition to the God of War franchise, it also stands on its own as a triple-A title in the PSP library.
100
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Pocket Gamer UK
Ultimately it's a testament to the game that the campaign's short length can't keep us from exalting Chains of Olympus's exceptional virtues. It's just too unbelievably polished, engaging, and entertaining a title to miss. Kratos may have wet our palate, but like every magnificent gaming experience ever made, we're already thirsty for more.
100
Playstation: The Official Magazine (US)
If you're a fan of the God of War universe, of action-adventure titles, or of the PSP, you must pick up Chains of Olympus. [Apr 2008, p.68]
100
Playstation Official Magazine UK
Massively replayable. [Apr 2008, p.92]
100
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100
Official Playstation 2 Magazine UK
An unmissable, epic adventure that's as dramatic as any of Kratos' full-sized games. [Apr 2008, p.106]
100
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Electronic Gaming Monthly
Everything included has been executed so ridiculously well that it's easy to forget this is a PSP game and think you're back swinging your blades on PS2. [Apr 2008, p.84]
94
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93
GamingTrend
There are titles for every console that truly define the platform, and God of War: Chains of Olympus is one of those titles. Stunning graphics the likes of which we’ve never seen, an incredible soundtrack that rivals PS3/Xbox 360 titles, standout voice work, and gameplay that is on-par with the two previous PS2 titles makes this a must-own for any fan of the series.
92
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Game Revolution
90
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90
Games Radar
Chains is short for a GoW title, taking us about six and a half hours to complete on normal difficulty. True, the unlockable difficulty levels, challenge modes and goofy bonus costumes give it more longevity than that, but another level or two wouldn't have hurt. That said, Chains is still an impressive piece of work.
90
90
GameTap
I’m pretty calloused when it comes to videogame stories—they’re usually too overwrought and overly complicated and repetitious to actually be good--but Chains of Olympus does have one of the more heart-wrenching moments I’ve seen in a game. I didn’t tear up, but I did feel a little twinge where my heart would be if I had one.
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Pelit (Finland)
Quotation forthcoming. [Apr 2008]
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Play Magazine
There is not a moment in the presentation of Chains of Olympus that disappoints, there is maybe no better tech on the PSP. [Apr 2008, p.67]
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AtomicGamer
Once you get an hour into God of War: Chains of Olympus, it's sometimes easy to forget that you're playing it on a portable system - it feels so similar in so many ways to the home console originals that you might be fooled for a little while at a time. From that perspective, well, I'm not sure there's a better endorsement for a handheld game.
88
88
PSM3 Magazine UK
Too slight to rank among PSP's elite, but Chains of Olympus is as sweet as it is short. Terrific. [May 2008, p.70]
86
Games Master UK
A technically jaw-dropping portable romp, even if it lacks the craft of its PS2 brethren. [May 2008, p.62]
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Maxi Consolas (Portugal)
Even though it’s short, Chains of Olympus is an awesome game that captures perfectly all of the God of War spirit. At the same time, it manages to offer some prodigious visuals that really raise the bar for the PSP. It’s the second lesson from Ready at Dawn on how to program for Sony’s portable machine. [Apr 2008]
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Play UK
The most thrilling game we've played on the PSP, and it only feels like a moderate step down from the PS2 installments. [Issue#165, p.76]
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games(TM)
Chains Of Olympus carries all the hallmarks that make God Of War so great, but it still feels somewhat diluted. [May 2008, p.104]
80
EuroGamer
For all its faithfulness, though, it's not quite a full God of War game. It relies on short, sharp, repetitive combat encounters over and above exploration and puzzles, and there are far fewer enemies to fight or massive, screen-filling bosses to worry about. It feels lightweight next to the originals.
70
Edge Magazine
At the halfway mark, Chains is so tremendous, striking an almost perfect beat of difficulty spikes, weapon upgrades and stupendous visual reveals, that you have to question its endurance. And, sadly, it flounders right on cue. [Apr 2008, p.92]
Alex A. gave it an8: AndrD T. gave it an8: Benjamin L. gave it a7: Mike M. gave it a7: Matt J. gave it a10: Tom D. gave it an8: Chris D. gave it a9: |
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