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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The game heralds the return of high-intensity police chases and introduces the all-new 'Heroic Driving Engine' -- a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles. A mix of computer graphics and live-action movies immerses gamers in the rich world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for highway battles. These high-speed, high-stake chase sequences push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour. An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary. Need for Speed Undercover also features the series' signature car customization, real-world damage and realistic driving physics. The game includes some of the hottest licensed cars such as the Audi R8, BMW M6 and Lexus IS-F. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
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1UP
As a mashup of :Need for Speed: Carbon" and "Need for Speed: Most Wanted", Undercover is ultimately fairly successful. For many, though, in a post-"Burnout: Paradise" world, the question has to be raised: "What does this give me that Paradise doesn't?" The answer to that is "cops and robbers," a mechanic that has worked well in single-player since the days of Hot Pursuit, and works even better online when played in teams of 4-on-4 in Undercover.
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68
GameZone
Come on, it’s Need for Speed and that means a tried-and-true racing formula. While the story is a bit far-fetched, it really is no different than some previous titles in the NFS franchise. It would be nice to see the series break out and take a few chances, but what is here – from the open world to the car customization options – should provide for some entertainment for NFS fans.
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PSM3 Magazine UK
A rare duff year for EA's series. Grab "Midnight Club: LA" instead. [Christmas 2008, p.76]
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VideoGamer
After EA's recent run of quality, it came as quite a shock that Undercover simply doesn't feel ready. The in-game performance is frankly terrible and one of the main event types is deeply flawed. We can't deny that there's still fun to be had here, especially in the highway battles (and with some of the dialogue), but we simply can't recommend a game that performs so poorly that it's at times unplayable.
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Playstation Official Magazine Australia
Taken on its own, this is a vaguely competent racer let down by some horrible technical issues. [Summer 2009, p.64]
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Gamer.nl
Need for Speed Undercover is a big step backwards for the series. It's almost as if the franchise has the same disease as FIFA had a couple of years ago. EA promises a lot new features but in the end there just isn't enough to justify a new game. Thankfully the FIFA-syndrom offers perspective, because after a few mishaps the franchise has produced an instant classic. That's why we keep hope for a worthy Need for Speed game in the near future.
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Edge Magazine
Technologically something of an embarrassment and devoid of any vitality or personality, Undercover seems a sharp downturn for one of EA’s traditional bastions of seasonal sales. [Christmas 2008, p.101]
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