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How Metascores Are Calculated
76
Age of Booty
Stars indicate the most critically-acclaimed games. |
Taking inspiration from the presentation style and structure of a number of acclaimed and globally popular TV action dramas, Alone in the Dark: Inferno is split into a number of distinct episodes in a season-style format. With approximately 30-40 minutes of gameplay comprising each episode, the structure of Alone in the Dark is adapted for an audience familiar with the hard-hitting bite-size delivery of contemporary TV dramas, offering easy accessibility whether the player has hours to devote or only wants a quick TV-style fix. Each time the player launches a saved game, the episode begins with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where they were or what they were doing. Every episode closes with a nail-biting cliff-hanger ending to rattle players' nerves, and if the player is leaving the game a video teaser of the next episode plays to leave them wanting more. Alone in the Dark returns with a heart-stopping survival experience realized through the use of state-of-the-art real-time physics and unprecedented environmental interaction. Delivering an action-orientated experience within a highly detailed, open environment, Alone in the Dark once again strives innovation and excellence within the genre. [Atari]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
78
70
PSM3 Magazine UK
Even the "fixed" PS3 version can't atone for the game's flaws. [Christmas 2008, p.86]
70
70
Playstation: The Official Magazine (US)
It's definitely clever and fun, though, and Inferno's raft of improvements is enough to finally make Alone worth your attention. [Holiday 2008, p.81]
70
Meristation
While its bugs and some other annoyances from the other versions have been successfully corrected, the whole package is still a bit lacking. Some control and technical problem are the main obstacles that this game find to really shine, a shame because it´s filled with good ideas and has a great presentation.
70
60
Playstation Official Magazine Australia
Post-"Dead Space," this just doesn't cut the mustard. [Summer 2009, p.72]
50
48
Cheat Code Central
A lesson in good intentions gone awry. Nearly all of its novel ideas misfire. What's so interesting about Inferno is the mentality that a patch was all that was needed to make a better game. The original was defined by a lackluster story, awkward controls, and merely okay gameplay – that's not a formula that needs a few tweaks, it's one that should be scrapped entirely.
Chris M. gave it a3: Czar gave it an8: Curt B. gave it a6: |
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