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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
In Crysis Warhead, players don the Nanosuit of Sergeant Sykes, also known as 'Psycho', one of the most memorable characters from Crysis. More brash and aggressive than his Delta Force squadmate Nomad, players experience Psycho's parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined. Luckily, Psycho's Nanosuit is just as capable and he's equipped with an even bigger arsenal of fully customizable weapons and new vehicles, giving players access to the tools they need to dominate any situation. Aside from this new single player campaign, Crysis Warhead also features new multiplayer content. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 96
3DJuegos
CryTek demonstrates again its hegemony in first person shooters and it does it with a new gem. A brief campaign but charged with a shining pace is its main attractive, and in this occasion the multiplayer section has become one of its main highlights too. A new demonstration of the unquestionable health of the action in the 21st century. We don´t usually like to talk about the price in the final conclusions, but the possibility to buy a game like Crysis Warhead for just 30 € is a fact to consider.
95
94
92
91
90
Total PC Gaming
Niggling issues have been addressed. Warhead is a beautiful shooter that's finally available to the masses. [Issue#12, p.51]
90
90
90
90
90
90
90
EuroGamer
The original Crysis may have given you the basic tools, but Warhead allows you to really use them, and while its previous titles made it clear that Crytek knew technology like few others, it's this strange off-shoot Warhead that proves it's no slouch when it comes to level design and set-pieces either.
90
90
90
90
90
90
DarkZero
Fans of Crysis are probably jumping with joy and wetting themselves when I say Crysis Warhead is a better game in every possible way than the original. That’s saying something since Crysis was a great game. It might not be as long, lasting around the five hour mark, but you do get a great multiplayer experience to go back to once you are done with the campaign.
90
90
Meristation
A different, wild trip on the same island, this history showing Sergeant "Psycho" Sykes makes Crysis Warhead not only a technical achievement, showing the best graphics on a PC yet, but a great example of fast-paced strategic action, making it a game that, more than a spin-off, can stand by its own.
88
88
GameStar
Telling the story of Psycho, who appeared in Crysis, too, the game feels a bit like playing deleted scenes from the first game. But lots of things are improved, there are more scripts, even better graphics and the cut-scenes are better, too. If you like fast action and couldn't care less about the story then Crysis Warhead is for you. If you haven't played Crysis and don't know what's going on, you may feel a bit lost, though.
88
87
87
Gamers.at
The strongest aspects of Crysis Warhead are the same ones we already loved with Crysis itself: The Graphics are stunning, the story is solid and the gameplay’s challenging and fun, but at the same time these pros are the only big contra: there’s nothing really new about this game, which, on the other hand, might again be good news for fans of the first part.
86
85
85
85
85
84
GameTrailers
Crysis Warhead is undeniably fun, great looking, and includes a strong multiplayer component—all for $30. It’s also short, and has some awkward pacing. You’re really getting your money’s worth from the multiplayer, and if you can run it on the enthusiast settings you’ll have a great time just watching your machine get a workout.
84
83
83
83
80
Giant Bomb
One of the best parts about Crysis Warhead is the price. With an expansion-minded retail rate of $29.99, Crysis Warhead is inexpensive enough to make many of its issues feel very minor. Taken with the optimizations that may make it a friendlier game on more hardware configurations and its action-focused pacing, it's also much more approachable than the previous game.
80
Gamer.nl
Crysis Warhead is a short but more than powerful extension of Crysis. The meager five or six hours that you'll be spending on the game are going to be packed with beautiful nano-suit adventures. The graphics still look like a digital Mona Lisa, your freedom seems endless and the story is getting clearer. Until the next big Crysis is coming out, this one will do just fine.
80
80
PC Format
Crysis: Warhead offers another six hours of more open-world shooting at a bargain price. Still a shame about the aliens. [Nov 2008, p.102]
80
80
Edge Magazine
In the big dumb act of blowing its extraordinary world to kingdom come, Crysis finds itself smarter than ever. [Nov 2008, p.97]
80
Level7.nu
In Crysis Warhead developer Crytek answers a lot of the criticism aimed at the original Crysis. There is more action to be found in Warhead, the pacing is faster and more intense than in it's predecessor. A tighter and more intense storyline also means fever hours of gameplay, but the ones accounted for are great enough to earn this game a high score.
80
LEVEL (Czech Republic)
Obligatory for original Crysis fans, interesting opportunity for the rest of the universe to try one of the best game engines. Where graphics excel story harms the overall score. [Oct 2008]
80
games(TM)
It’s polished to the nth degree, the set pieces come together nicely, and the mix of freeform and linear play works well, but there’s nothing here to distinguish it from the original. [Nov 2008, p.100]
80
76
Games Master UK
It's Crysis, but with less room to breathe. Could do with lingering on those action scenes. [Dec 2008, p.83]
73
PC Gamer
No FPS diehard should miss it, but I say that more for the Team Instant Action multiplayer than the enjoyable but forgettable single-player campaign. [Dec 2008, p.54]
70
PC PowerPlay
It doesn’t really push the genre any further forward in terms of gameplay, and as such loses some of the jaw-drop factor that Crysis brought to the market in spades. But then, it isn’t designed to be groundbreaking. It’s designed to preach to the choir. [Dec 2008, p.69]
70
70
67
60
PC Gamer UK
A shadow of the awesome original. [Nov 2008, p.70]
lizard gave it a6: Ross L gave it a5: Robbie G. gave it a10: Jan L. gave it a3: Hein L. gave it a7: Joep H. gave it a10: Mike C. gave it a10: |
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