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How Metascores Are Calculated
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Abbey, The
Stars indicate the most critically-acclaimed games. |
The first game in the Assassin's Creed franchise is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
90
90
PC Gamer
But the eye candy is really secondary to its amazing action. [June 2008, p.86]
86
85
84
PC Format
Playing as gaming's most agile character is joyous, which outweighs the lengthy cutscenes and disappointing final hour. [Apr 2008, p.38]
84
84
GameStar
Assassin's Creed is a feast for the eyes. The views are breathtaking, and Altair moves smoothly through the Orient. For all its great setting and dialogues, the game is not as good as it could be and should be -- gameplay is repetetive and rather predictable. But it's good enough to have a few hours of fun.
84
Gamers.at
Assassin's Creed is graphically stunning, acoustically impressive, innovative and brilliantly staged. But one thing's definitely lacking: replay value! And a certain degree of monotony can’t be denied either. Like a colleague of mine once said: "It could have been way better then that!" Personally, I simply keep hoping for a massively improved AC2 and lots of merchandise! May Ubisoft Montreal concentrate on many, many successors and spin-offs. [May 2008]
83
Games Master UK
It's the ultimate Assassin's package and that means we love it, but thousands won't. [June 2008, p.78]
83
Pelit (Finland)
By no means perfect, but it still manages to captivate with it's marvellous interpretation of the 12th century Holy Land. It's really a pity that there's so little to do in such a beautiful world. [May 2008]
83
82
82
Ferrago
There's not much to make Assassin's Creed: Director's Cut stand out from the console release half a year ago. The graphics are still pretty; the gameplay is still simplistic but satisfying, and the information gathering missions are still quirky at first and sluggish by the end of the game. The implication that this version is superior by the movie-like suffix is mainly unfounded.
80
80
80
PC Gamer UK
80
VideoGamer
80
Play (Poland)
The intriguing story, breathtaking views and flawless acrobatic maneuvers are terrific, in fact, almost everything is nigh perfect, except tracking and eliminating the targets. That's right, in a game about an assassin the most boring part is his job. Well, just a part of it - the medieval parkour never gets old. [May 2008]
80
80
80
80
Gamer.nl
The pc version of Assassin's creed is a bit better then the console version. With its extra missions the game has become less 'repeatable'. The gameplay isn't bad but also can't really blow us away. Assassin's creed is more then just a simple game, it's a game you need to experience. Assassin's Creed is also a glimpse of what we might expect from games in the future.
78
78
77
76
72
PC Zone UK
The spectacuar way in which the game is presented is enough to make the most players want to overlook the deep-running problems it harbors and plaudits must be paid to a setting this original and so excellently realized. [June 2008, p.64]
71
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70
67
67
Marky P gave it a7: Jungle N. gave it a10: joesph b. gave it a10: Brian S gave it a9: Oren I. gave it a7: Bryon gave it a9: M.E. H gave it a7: |
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