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How Metascores Are Calculated
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Interact with a virtual village of animals who are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time -- as day turns to night in the real world, the sun will also begin to set in the game. Seasons will change and special events will occur in real time, too. The dynamic setup will have players coming back every day to carry out their daily routines, build relationships with villagers, celebrate special days, collect furnishings for their homes and just live life in an innovative experience that's a world of its own. When you're playing Animal Crossing and link your GCN to the GBA, you'll be able to sail to a special island that appears only when you connect the two systems. Once you've finished scouring the island, you can sail back to the GCN game with all the unique goodies you've found on your voyage. Gamers will also be able to load their personalized character from the Memory Card onto a friend's Animal Crossing game and visit their pal's unique village. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
96
96
95
Game Informer
It's like a simple "Sims"...but it's a lot of fun, I swear. [Oct 2002, p.86]
95
92
Electronic Gaming Monthly
Sounds stupid, I know. But once you start playing, you won't be able to stop. [Oct 2002, p.196]
91
91
GameNow
It looks plain on the surface, but once you've established yourself in your new town, you won't be able to put the controller down. Not for everyone, but very good. [Oct 2002, p.38]
91
90
90
GMR Magazine
The game that never ends... So why is it so much fun to play? [Feb 2003, p.96]
90
90
90
90
90
90
90
90
89
88
Nintendo Power
You could play this game for years and still see new and different things. [Oct 2002, p.193]
87
86
85
85
84
83
83
81
80
80
Cheat Code Central
To touch on how huge this game is would take an entire book to explain all you can do and add.
80
80
Total Video Games
80
80
80
76
75
Entertainment Weekly
The game is habit-forming but crawls along too slowly to have the legs of a "Sims"-like blockbuster. [20 Sept 2002]
70
Play Magazine
Certainly not for everyone, this "life simulator" seems tailor made for the younger set. [Oct 2002, p.83]
Rasher gave it an8: Catlyn gave it a10: Sean M. gave it a10: Frank S. gave it a10: John H. gave it a10: C. S. gave it a10: Brandon gave it a10: |
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